Jon Allured

Computer Programmer, Whiskey Drinker, Comic Book Reader

How to Think About Your Local Development Environment

published Friday, August 31, 2012

I've found that a developer is much more likely to think about the production and staging environments they deploy to than to think about their local development environment, I know this was true for me. But I think there's something to be gained by examining how we set up locally. Here's what I've come up with as three guiding principles that I strive to keep in mind:

Keep Things Isolated and Consistent

Before projects like RVM and Bundler having multiple applications on different Ruby and Gem versions was a real pain, but now its pretty nice. I use RVM to pick and stick with a particular version of Ruby, then create a Gemset that keeps my app's gems separated from the system Gems or the Gems from another application. Then I have Bundler so that I can keep development and production consistent.

Match Production As Much As Possible

I've been bitten too many times by differences between my development and production environments to allow significant differences between the two environments. For example, if production is going to use Postgres, then I'm going to use Postgres locally. Similarly, I want to match Ruby versions and Gem versions so there aren't any surprises. Do your best to have what you run in production installed and in use on your development machine.

Document What It Takes to Get the App Started

When you new up a Rails app, you are given a README file with some boilerplate and many projects never even change this. I think this is a missed opportunity to communicate with future team members or even just your future self. What I want to achieve is a README so easy that a new team member (that might also be new to Rails) can follow along and get the app running without having to bother someone else.

I don't always do a great job of this, especially after I've been on a project for a few months, but its something to work towards. When new things come up in your project that would affect someone starting it up for the first time, try to remember them and add something to the README to help another developer that wouldn't know about it.

So, this is what I think about as I'm making an app--it keeps me organized locally, less surprised when I push to production and new team members happy to work on my projects.